| Windows per Integration | |
| Channels |
| Legend |
| Infeasible for geometrical or bandwidth related reasons |
| Infeasible for algorithmic reasons |
| Infeasible due to memory or timing considerations |
| Infeasible due to computational throughput |
| Possible with more memory but with a low likelihood |
| Possible with more memory but with a high likelihood |
| Nominally feasible but may “choke” |
| Nominally feasible but not tested extensively |
| Tested extensively and vetted |
| Not tested but likely to work |
| Not tested and unknown |